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Somehow this old news post got deleted, but it was meant for that add hiding guild on Xeth. The ones who killed everything in apw post entrance after us, and who didnt kill kotasoth + core until 2 months after us. I mean it was one, two, three, four, five, six, seven, EIGHT WEEKS......(i almost fell asleep typing that) until they caught up to the real raiding guilds who had done it already lol. It was REAL quiet during APW, real real quiet while they played catch up those months.
These morons didnt realize short bus = retards, back of the bus = blacks. Anyways here is the original post -
Rosa says "Those Divinus boys say you belong back here with me. Come to the back."
Otay says Krassus.
and Sycloness is right behind him.
I wonder what thats supposed to mean?
Posted by Krassus on Saturday, May 03, 2008 (22:14:19) comments? | | Score: 0
Round 2
More Kotasoth farming netted us a few more disco's to pad our #1 spots serverwide.
Posted by Krassus on Thursday, February 14, 2008 (21:33:03) comments? | | Score: 5
The only kill that matters....
Congrats Pain - the first guild to finish Vanguard's first raid zone worldwide !!!!! Like the title says, the only kill that matters.
Worldwide first kill of Kotasoth.
We keep hearing whines on "how did this happen!?!?" Get the fuck over it, we killed Kotasoth.
Posted by Krassus on Wednesday, February 06, 2008 (04:35:21) comments? | | Score: 4.77
One more to go
Seems we settled in much quicker than we thought we would..... Zaygius down, guess who's next ?
Someone better kill Kotasoth before our slow, half week raiding, non raid testing asses do next week =(((((((((((
Posted by Krassus on Wednesday, January 30, 2008 (02:31:15) comments? | | Score: 5
Our new home...
Not so rushed this time, here are some better pics of our friends as we settle into our new home for a while =)
Oh hello Mr. Dragon, are you my friend ?????!?!?
Posted by Krassus on Saturday, January 26, 2008 (13:28:16) comments? | | Score: 0
Core = Splat
Core down, "CUTE" little event that tends to reset the entire zone before, during, and after................ and in the end for a quest update and some vendor loot.
Either way, another one down to Pain =)
/Wave Core Processor, good job Pain!
2 and 1/2 weeks since we officially started APW and only 3 mobs remain. Don't let us catch you <33
Posted by Krassus on Wednesday, January 23, 2008 (04:50:09) comments? | | Score: 0
First to Purple?
Avair got his ass kicked for not getting to the Disciple revamp before the damn tree lovin Druids. I dont mean we wiped repeatedly and say we owned him, I mean we pulled him once before and second attempt = splat just like everything we've come across.
With our rings out of the way, the overland mobs dead, 2 vault wing bosses down, shylosia owned, and the rest of apw cleared in 2 nights - you can say we had a busy week to say the least.
We also got another discovery for the beat down.
I wonder how we can get 2 mob disco's needed for the rings, but yet no disco's for the rings ??? hmmmm
2 more mobs to go before the big guy =)
Posted by Sinn on Saturday, January 19, 2008 (07:20:49) comments? | | Score: 5
FFS !!!! My hands hurt from having to update this shit every day
I dont know, I dont want to sound like an ass but why do people say Shylosia is so tough ? I guess its tougher, took us 3 pulls instead of our normal 1 or 2.
AHOY !
Posted by Krassus on Thursday, January 17, 2008 (02:59:48) comments? | | Score: 5
Its almost too easy......
Shiver = No Problem and grats BoW on killing him tonight you hookers
Oh and Prime Warden = lol first pull dead, no practice needed around here
Posted by Krassus on Wednesday, January 16, 2008 (04:15:42) comments? | | Score: 0
Picture is worth a thousand words
Not our first rodeo with x99, but got pics this time =)
Oh.............?
Its 1am on a monday night, raiding's not over yet... otm marina wing for a quick vercel! grats to some paladin recruit on vercel legs !
Posted by Krassus on Tuesday, January 15, 2008 (03:37:37) comments? | | Score: 0
Vanguard Build 2225.3 Patch Notes November / 19 / 2008
General
Harvest day has arrived:
After years of intolerance the Halgrim family has decided to pack their bags and move to Khal in search of more tolerant atmosphere. They planned on throwing a feast for the people of Qalia when they arrived but things have not exactly gone according to their plan. The Halgrim family is now in desperate need of help to insure that their Harvest Day Feast can continue as planned. Adventurers are asked to head to Khal and look for Brenda Halgrim to assist her in with saving Harvest Day.
News of the Harvest Day Feast has reached the far corners Telon and not all who hear about it are pleased. When news of a Feast centered around the eating a bird Salrash vowed to put an end to the holiday before it has started. Salrash and his allies are now poised around Khal ready to attack, without the aid of adventurers the Halgrim family and their Harvest Day Feast are doomed.
Features
4 New Quests doable for players above level 10
New costumes for players who complete the Harvest Day quests or defeat the allies of Salrash
A raid boss for players level 20, 30, 40, and 50
Throwing Pies
A Drumstick Weapon that can be duel wielded and upgraded!
Added the ability to ignore players who are on trial accounts. It's located under Interface/General on the settings
Removed the ability to use IO's while feigned.
Added a toggle to disable PC Context menus. Located under interface/general.
Added a toggle for applying combat forms when you die & release. The new command is /applyformondeath (on|off).
Fixed a bug where NPC hp displayed incorrectly for a second after a spell modified their hp.
Forcetaunts now count spell hits as a hit.
Fixed the 2h weapon bonus. It has been modified and should now actually be applied to the damage of a critical hit.
Fix for group heals critting when they shouldn't.
Illusions now persist when a player logs out or chunks
Quests that require you to fight a locked mob will now only update if you participated in the entire fight.
Fengrot’s Bonecrush should no longer be couterable.
All taunt abilities should now do damage.
Drape of the Coalition and Paladin shields should no longer be counterable.
Fixed issue with Karax Woefather’s encounter
All force target abilities now have a max seconds duration. They all retain their normal number of attacks duration but will only stay on a target up to the seconds defined on them.
When being resurrected/revived at level 50 you will now receive resurrection sickness. This sickness will grow if you die while the effect is still on you.
Essence Healers will heal your rez/revive sickness and can be found in the following chunks:
Razad
Nusibe
Tehatamani
Ruins Falls
Shores of Darkness
Fixed issue with Varking where he would not spawn his adds properly or cast his spells making the encounter trivial after a certain point.
Halloween events have been turned off.
Quickening Jolt’s added ability will now add the 5 minute immunity instead of the buff cast.
Fixed an issue with Guar that stopped him from pathing properly.
Halfling racial Shroud of the Vael has been turned off until next update.
The stats on the Harbinger’s Strap have been adjusted to be more inline with the reward’s tier.
Pets
1. Added keybindings for pet commands.
2. Moved cancel summon for the persistent pet command window from the unintuitive location in the middle to the more logical location on the end.
3. Both charmed and persistent pets now show ability information in a manner similar to other abilities on the client, however the pet abilities show recovery time instead of level.
4. Pet abilities no longer flash when clicked.
5. Pet abilities to the right of the first slot now appear on the cursor when dragged, rather than frozen in the top left corner of the screen.
6. Pet abilities can now be toggled on and off repeatedly without becoming bugged, also left-clicking on an ability does not make it appear toggled on.
7. Multiple pet abilities can be toggled on at once.
8. Charmed pets now show refresh times. Also, charmed pets have all of their abilities default to toggled on. Additionally, if an npc is charmed twice in a row, it will retain the player's toggled on settings for it from the previous charm when it is charmed again.
9. Pet abilities with cast times have a blue bar similar to the reaction bar appear over them when used that counts down the cast time.
10. Recovery times now work for pets--essentially a global recovery timer for NPC's. Auto attacks have a recovery time of 0 for pets, meaning they should have no effect on the pets ability to use other abilities, but all of the pet's visible abilities use their displayed recovery times.
11. Hotkeyed pet abilities now continute to work after a pet dies/is unsummoned and is then resummoned. Also, hotkeyed pet abilities will gray out when the pet is dead/unsummoned.
12. NPC abilities that restore energy or endurance now activate based upon the proper field rather than basing their use on the target's health as before (one of the necro minions had this issue).
13. Healing pets will now heal other pets as well. Essentially they have a hierarchy in determining who gets healed: owner, group's pcs, raid's pcs, owner's pets, group's pets, raid's pets.
14. Changed the percentage at which heals can potentially take place from 60% to 95%.
15. Changed the NPC check for determining allies (for beneficial abilities) from the NPC's aggro radius to 30 meters. This fixes issues with some pets, such as Abominations, refusing to auto use beneficial abilities.
16. Fixed an accuracy issue with refresh timers that affected both abilities and items on the client.
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